6.824 Spring 2005 Project Reports

  • PersiFS: A Continuously Versioned Network File System, Austin T. Clements, Dan R. K. Ports, Ben A. Schmeckpeper, Hector Yuen
  • A Distributed Architecture for Massive Multiplayer Online Role-Playing Games, Marios Assiotis, Velin Tzanov
  • DOG: Efficient Information Flow Tracing and Program Monitoring with Dynamic Binary Rewriting, Qin Zhao, Winnie W. Cheng, Bei Yu, Scott Hiroshige
  • Re-Transport Media A Peer-to-Peer Streaming Solution, Javier Castro, Drew Houston, Sam Prentice, Will Stockwell
  • QuakeD: A Distributed Quake Game, John Jackman, Xia Liu, Dan Swanton, Brian Wu
  • Encrypted Keyword Search in a Distributed Storage System, Shay Artzi, Adam KieÙzun, Calvin Newport, David Schultz
  • Afterlife: A Distributed and Recoverable File System Based on a Unified Approach to Logging, Edmond Lau, May Zhou, Emily Yan, Xiao Yu
  • SLYK: A Transparent Fault-Tolerant Migration Platform, Jasper Lin, Jennifer Shu, Olivier Koch, Shuchyng You
  • A Distributed Provenance Aware Storage System, Mihai Badoiu, Kiran-Kumar Muniswamy-Reddy, Anastasios Sidiropoulos, Mythili Vutukuru
  • Tempo: A Distributed Media Player and Content Distribution System, Dan Schultz, Martijn Stevenson, Tom Wilson
  • Aspen: Buy and Sell Spare CPU Cycles, Sam Davies, Martin Ouimet, Reuben Sterling
  • MORRIS: A Distributed File System for Read-Intensive Applications, David Chau, Jennifer Lin, Michael Matczynski, Nathan Palmer