Handed out Wednesday, September 15, 2010
Due Thursday, September 30, 2010
In this lab, you will write the memory management code for your operating system. Memory management has two components.
The first component is a physical memory allocator for the kernel, so that the kernel can allocate memory and later free it. Your allocator will operate in units of 4096 bytes, called pages. Your task will be to maintain data structures that record which physical pages are free and which are allocated, and how many processes are sharing each allocated page. You will also write the routines to allocate and free pages of memory.
The second component of memory management is virtual memory, which maps the virtual addresses used by kernel and user software to addresses in physical memory. The x86 hardware's memory management unit (MMU) performs the mapping when instructions use memory, consulting a set of page tables. You will modify JOS to set up the MMU's page tables according to a specification we provide.
In this and future labs you will progressively build up your kernel. We will also provide you with some additional source. To fetch that source, use Git to commit your lab 1 source, fetch the latest version of the course repository, and then create a local branch called lab2 based on our lab2 branch, origin/lab2:
athena% cd ~/6.828/lab athena% add git athena% git commit -am 'my solution to lab1' Created commit 254dac5: my solution to lab1 3 files changed, 31 insertions(+), 6 deletions(-) athena% git pull Already up-to-date. athena% git checkout -b lab2 origin/lab2 Branch lab2 set up to track remote branch refs/remotes/origin/lab2. Switched to a new branch "lab2" athena%
The git checkout -b command shown above actually does two things: it first creates a local branch lab2 that is based on the origin/lab2 branch provided by the course staff, and second, it changes the contents of your lab directory to reflect the files stored on the lab2 branch. Git allows switching between existing branches using git checkout branch-name, though you should commit any outstanding changes on one branch before switching to a different one.
You will now need to merge the changes you made in your lab1 branch into the lab2 branch, as follows:
athena% git merge lab1 Merge made by recursive. kern/kdebug.c | 11 +++++++++-- kern/monitor.c | 19 +++++++++++++++++++ lib/printfmt.c | 7 +++---- 3 files changed, 31 insertions(+), 6 deletions(-) athena%
In some cases, Git may not be able to figure out how to merge your changes with the new lab assignment (e.g. if you modified some of the code that is changed in the second lab assignment). In that case, the git merge command will tell you which files are conflicted, and you should first resolve the conflict (by editing the relevant files) and then commit the resulting files with git commit -a.
Lab 2 contains the following new source files, which you should browse through:
memlayout.h describes the layout of the virtual address space that you must implement by modifying pmap.c. memlayout.h and pmap.h define the Page structure that you'll use to keep track of which pages of physical memory are free. kclock.c and kclock.h manipulate the PC's battery-backed clock and CMOS RAM hardware, in which the BIOS records the amount of physical memory the PC contains, among other things. The code in pmap.c needs to read this device hardware in order to figure out how much physical memory there is, but that part of the code is done for you: you do not need to know the details of how the CMOS hardware works.
Pay particular attention to memlayout.h and pmap.h, since this lab requires you to use and understand many of the definitions they contain. You may want to reviewinc/mmu.h, too, as it also contains a number of definitions that will be useful for this lab.
Before beginning the lab, don't forget to add -f 6.828 to get the 6.828 versions of QEMU and GDB.
In this lab and subsequent labs, do all of the regular exercises described in the lab and at least one challenge problem. (Some challenge problems are more challenging than others, of course!) Additionally, write up brief answers to the questions posed in the lab and a short (e.g., one or two paragraph) description of what you did to solve your chosen challenge problem. If you implement more than one challenge problem, you only need to describe one of them in the write-up, though of course you are welcome to do more. Place the write-up in a file called answers-lab2.txt (plain text) or answers-lab2.html (HTML format) in the top level of your lab directory before handing in your work.
When you are ready to hand in your lab code and write-up, run make handin in the lab directory. This will first do a make clean to clean out any .o files and executables, and then create a tar file called lab2-handin.tar.gz with the entire contents of your lab directory. You should submit the tar file here.
As before, we will be grading your solutions with a grading program. You can run make grade in the lab directory to test your kernel with the grading program. You may change any of the kernel source and header files you need to in order to complete the lab, but needless to say you must not change or otherwise subvert the grading code.
The operating system must keep track of which parts of physical RAM are free and which are currently in use. JOS manages the PC's physical memory with page granularity so that it can use the MMU to map and protect each piece of allocated memory.
You'll now write the physical page allocator. It keeps track of which
pages are free with a linked list of
struct Page objects,
each corresponding to a physical page. You need to write the physical
page allocator before you can write the rest of the virtual memory
implementation, because your page table management code will need to
allocate physical memory in which to store page tables.
Exercise 1. In the file kern/pmap.c, you must implement code for the following functions.
boot_alloc() page_init() page_alloc() page_free()
You also need to add some code to
in pmap.c, as indicated by comments there. For now,
just add the code needed leading up to the call to
You probably want to work on
check_page_alloc() tests your physical page allocator.
You should boot JOS and see whether
reports success. Fix your code so that it passes. You may find it
helpful to add your own
assert()s to verify that
your assumptions are correct.
This lab, and all the 6.828 labs, will require you to do a bit of detective work to figure out exactly what you need to do. This assignment does not describe all the details of the code you'll have to add to JOS. Look for comments in the parts of the JOS source that you have to modify; those comments often contain specifications and hints. You will also need to look at related parts of JOS, at the Intel manuals, and perhaps at your 6.004 or 6.033 notes.
Before doing anything else, familiarize yourself with the x86's protected-mode memory management architecture: namely segmentation and page translation.
Exercise 2. Read chapters 5 and 6 of the Intel 80386 Reference Manual, if you haven't done so already. You can skip 6.3. Although JOS relies most heavily on page translation, you will also need a basic understanding of how segmentation works in protected mode to understand what's going on in JOS.
In x86 terminology, a virtual address consists of a segment selector and an offset within the segment. A linear address is what you get after segment translation but before page translation. A physical address is what you finally get after both segment and page translation and what ultimately goes out on the hardware bus to your RAM. Be sure you understand the difference between these three types or "levels" of addresses!
Selector +--------------+ +-----------+ ---------->| | | | | Segmentation | | Paging | Software | |-------->| |----------> RAM Offset | Mechanism | | Mechanism | ---------->| | | | +--------------+ +-----------+ Virtual Linear Physical
Exercise 3. While GDB can only access QEMU's memory by virtual address, it's often useful to be able to inspect physical memory while setting up virtual memory. Review the QEMU monitor commands, especially the xp command, which lets you inspect physical memory. To access the QEMU monitor, press Ctrl-a c in the terminal (the same binding returns to the serial console).
Use the xp command in the QEMU monitor and the x command in GDB to inspect memory at corresponding physical and virtual addresses and make sure you see the same data.
QEMU's info mem command may also prove useful in the lab. We've also added an info pg command to our patched version of QEMU that prints out the current page table.
The JOS kernel often needs to manipulate addresses as opaque values
or as integers, without dereferencing them, for example in the
physical memory allocator. Sometimes these are virtual addresses,
and sometimes they are physical addresses. To help document the code, the
JOS source distinguishes the two cases: the
uintptr_t represents virtual addresses,
physaddr_t represents physical addresses. Both these
types are really just synonyms for 32-bit integers
uint32_t), so the compiler won't stop you from assigning
one type to another! Since they are integer types (not pointers), the
compiler will complain if you try to dereference them.
The JOS kernel can dereference a
uintptr_t by first
casting it to a pointer type. In contrast,
the kernel can't sensibly dereference a physical
address, since the MMU translates all memory references.
If you cast a
physaddr_t to a pointer and dereference it,
you may be able to load and store to the resulting address (the hardware
will interpret it as a virtual address), but you probably won't
get the memory location you intended.
|C type||Address type|
mystery_t x; char* value = return_a_pointer(); *value = 10; x = (mystery_t) value;
Recall that in part 3 of lab 1, we explored how the boot loader sets up the x86 segmentation hardware so that the kernel runs at its link address of 0xf0100000, even though it is actually loaded in physical memory just above the ROM BIOS at 0x00100000. In other words, the kernel's virtual starting address at this point is 0xf0100000, but its linear and physical starting addresses are both 0x00100000. The kernel's virtual and linear addresses differ because of the segmentation hardware, while its linear and physical addresses are the same because we have not yet enabled page translation.
In the virtual memory layout you are going to set up for JOS in this lab, we will switch from using the x86 segmentation hardware for virtual memory to using page translation instead. Using page translation, we will accomplish the same virtual memory layout we currently use segmentation for, plus much more. While we can't actually disable the segmentation hardware, we will stop using it for anything interesting, effectively disabling it by giving it segments with zero offsets. After you finish this lab and the JOS kernel successfully enables paging and "disables" segmentation, the kernel's virtual and linear addresses will be the same, while its linear and physical addresses will differ because of page translation. We'll have the same overall mapping from virtual to physical addresses, but will achieve it in a different way.
However, the JOS kernel sometimes needs to read or modify memory for which it
only knows the physical address. For example, adding a mapping to a
page table may require allocating physical memory to store a page
directory and then initializing that memory. However, the kernel,
like any other software, cannot bypass virtual memory translation and thus
cannot directly load and store to physical addresses. One reason JOS
remaps of all of physical memory starting from physical address 0 at
0xf0000000 is to help the kernel read and write memory
for which it knows just the physical address. In order to translate a
physical address into a virtual address that the kernel can actually
read and write, the kernel must add 0xf0000000 to the
physical address to find its corresponding virtual address in the
remapped region. You should use
KADDR(pa) to do that
The JOS kernel also sometimes needs to be able to find a physical
address given the virtual address of the memory in which a kernel data
structure is stored. Kernel global variables and memory allocated by
boot_alloc() are in the region where the kernel was
loaded, starting at 0xf0000000, the
very region where we mapped all of physical memory.
Thus, to turn a virtual address in this region into a physical
address, the kernel can simply
subtract 0xf0000000. You should use
to do that subtraction.
In future labs you will often have the same physical page mapped at
multiple virtual addresses simultaneously (or in the address spaces of
multiple environments). You will keep a count of the number of
references to each physical page in the
pp_ref field of
struct Page corresponding to the physical page. When
this count goes to zero for a physical page, that page can be freed
because it is no longer used. In general, this count should equal the
number of times the physical page appears below
UTOP in all page tables (the mappings above
UTOP are mostly set up at boot time by the kernel and
should never be freed, so there's no need to reference count them).
We'll also use it to keep track of the number of pointers we keep to
the page directory pages and, in turn, of the number of references the
page directories have to page table pages.
Be careful when using page_alloc. The page it returns will always have a reference count of 0, so pp_ref should be incremented as soon as you've done something with the returned page (like inserting it into a page table). Sometimes this is handled by other functions (for example, page_insert) and sometimes the function calling page_alloc must do it directly.
Now you'll write a set of routines to manage page tables: to insert and remove linear-to-physical mappings, and to create page table pages when needed.
Exercise 4. In the file kern/pmap.c, you must implement code for the following functions.
pgdir_walk() boot_map_segment() page_lookup() page_remove() page_insert()
page_check(), called from
tests your page table management routines.
You should make sure it reports success before proceeding.
JOS divides the processor's 32-bit linear address space
into two parts.
User environments (processes),
which we will begin loading and running in lab 3,
will have control over the layout and contents of the lower part,
while the kernel always maintains complete control over the upper part.
The dividing line is defined somewhat arbitrarily
by the symbol
ULIM in inc/memlayout.h,
reserving approximately 256MB of linear (and therefore virtual) address space
for the kernel.
This explains why we needed to give the kernel
such a high link address in lab 1:
otherwise there would not be enough room in the kernel's virtual address space
to map in a user environment below it at the same time.
You'll find it helpful to refer to the JOS memory layout diagram in inc/memlayout.h (or its more colorful version) both for this part and for later labs.
Since kernel and user memory are both present in each environment's address space, we will have to use permission bits in our x86 page tables to allow user code access only to the user part of the address space. Otherwise bugs in user code might overwrite kernel data, causing a crash or more subtle malfunction; user code might also be able to steal other environments' private data.
The user environment will have no permission to any of the
ULIM, while the kernel will be able to
read and write this memory. For the address range
(UTOP,ULIM], both the kernel and the user environment have
the same permission: they can read but not write this address range.
This range of address is used to expose certain kernel data structures
read-only to the user environment. Lastly, the address space below
UTOP is for the user environment to use; the user environment
will set permissions for accessing this memory.
Now you'll set up the address space above
kernel part of the address space. inc/memlayout.h shows
the layout you should use. You'll use the functions you just wrote to
set up the appropriate linear to physical mappings.
Fill in the missing code in
i386_vm_init() after the
Your code should now pass the
|Entry||Base Virtual Address||Points to (logically):|
|1023||?||Page table for top 4MB of phys memory|
|0||0x00000000||[see next question]|
i386_vm_init()maps the first four MB of virtual address space to the first four MB of physical memory, then deletes this mapping at the end of the function. Why is this mapping necessary? What would happen if it were omitted? Does this actually limit our kernel to be 4MB? What must be true if our kernel were larger than 4MB?
We consumed many physical pages to hold the
page tables for the KERNBASE mapping.
Do a more space-efficient job using the PTE_PS ("Page Size") bit
in the page directory entries.
This bit was not supported in the original 80386,
but is supported on more recent x86 processors.
You will therefore have to refer to
of the current Intel manuals.
Make sure you design the kernel to use this optimization
only on processors that support it!
Challenge! Extend the JOS kernel monitor with commands to:
The address space layout we use in JOS is not the only one possible. An operating system might map the kernel at low linear addresses while leaving the upper part of the linear address space for user processes. x86 kernels generally do not take this approach, however, because one of the x86's backward-compatibility modes, known as virtual 8086 mode, is "hard-wired" in the processor to use the bottom part of the linear address space, and thus cannot be used at all if the kernel is mapped there.
It is even possible, though much more difficult, to design the kernel so as not to have to reserve any fixed portion of the processor's linear or virtual address space for itself, but instead effectively to allow allow user-level processes unrestricted use of the entire 4GB of virtual address space - while still fully protecting the kernel from these processes and protecting different processes from each other!
Challenge! Write up an outline of how a kernel could be designed to allow user environments unrestricted use of the full 4GB virtual and linear address space. Hint: the technique is sometimes known as "follow the bouncing kernel." In your design, be sure to address exactly what has to happen when the processor transitions between kernel and user modes, and how the kernel would accomplish such transitions. Also describe how the kernel would access physical memory and I/O devices in this scheme, and how the kernel would access a user environment's virtual address space during system calls and the like. Finally, think about and describe the advantages and disadvantages of such a scheme in terms of flexibility, performance, kernel complexity, and other factors you can think of.
Since our JOS kernel's memory management system
only allocates and frees memory on page granularity,
we do not have anything comparable
to a general-purpose
that we can use within the kernel.
This could be a problem if we want to support
certain types of I/O devices
that require physically contiguous buffers
larger than 4KB in size,
or if we want user-level environments,
and not just the kernel,
to be able to allocate and map 4MB superpages
for maximum processor efficiency.
(See the earlier challenge problem about PTE_PS.)
Generalize the kernel's memory allocation system to support pages of a variety of power-of-two allocation unit sizes from 4KB up to some reasonable maximum of your choice. Be sure you have some way to divide larger allocation units into smaller ones on demand, and to coalesce multiple small allocation units back into larger units when possible. Think about the issues that might arise in such a system.
Challenge! Extend the JOS kernel monitor with commands to allocate and free pages explicitly, and display whether or not any given page of physical memory is currently allocated. For example:
K> alloc_page 0x13000 K> page_status 0x13000 allocated K> free_page 0x13000 K> page_status 0x13000 free
Think of other commands or extensions to these commands that may be useful for debugging, and add them.
This completes the lab. Type make handin in the lab directory and then upload lab2-handin.tar.gz here. Don't forget to write up your answers to the questions and a description of your challenge exercise solution in answers-lab2.txt or answers-lab2.html.